April 26, 2012

NationState Game Reflection

 
The NationState game has been a fun and interactive way for learning. The one part I don't  like is the end game we have been playing the last two weeks. I have not found the point of it yet. In my opinion our nation (The United Sates of Eurasia) is doing very well. Our nation makes its decisions by collaborating amongst its top leaders(our group members). Every one has been happy with this method so far. Our nation does not to be more or less aggressive. Our strategy for dealing with other states is to have a small number of good alliances then be powerful enough to stand up to the ones we chose not to be allies with.We have modeled our nation after the US because we like the idea of a democracy. Eruasia is a great nation and I think we are all happy with how our group has turned out.

Nation State Reflections

Upon reviewing and reflecting our nation state game I've come to see and feel that the game starts out with a certain amount of anticipatory excitement of endless ideas and possibilities and wars won and lost and have  realized that a class only held once a week isn't really allowing the time that the game needs in order to be played. When it comes down to it a great concept and idea just simply doesn't have the necessary time to work efficiently in the class. At this point the game has become a one man roll of the dice as to where the rest of the group is left with literally nothing to do. our group started aggressively and has become more passive. our strategy was one of pure retaliation if attacked then attack back and now with two classes left it feels like the game has already been completed and won and noones really sure who won. Great idea that just doesn't have the necessary time to live up to its full potential. Much like the original Pac Man it just needs time to develop into a truly great game.